THE MANTICORE
lvl
80
9
Maxed
7
THE MANTICORE
Power: 1,203
HERO; DEFENSE; MYTHICAL; ONWARD
Offense:
1,661
1,661
Defense:
1,081
1,081
Health:
40,206
40,206
Recovery:
0
0
Crit Chance:
15.00%
15.00%
Crit Power:
150.00%
150.00%
Speed:
146
146
Potency:
40.00%
40.00%
Tenacity:
45.00%
45.00%
Precision:
22.00%
22.00%
Evasion:
0.00%
0.00%
Attack Speed:
16
16
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
Curse Crusher
Deal up to 1,869 damage to target opponent. 55% chance to remove a Harmful effect from a random teammate.
If no teammate has a Harmful effect, instead 55% chance to grant Harmful Immunity for 1 turn to a random teammate.
If teammate is an "Onward" character, grant random Helpful effect for 1 turn.
If no teammate has a Harmful effect, instead 55% chance to grant Harmful Immunity for 1 turn to a random teammate.
If teammate is an "Onward" character, grant random Helpful effect for 1 turn.
LVL 3
SPECIAL
Closed for Renovations
Deal up to 1,765 damage to target opponent. Inflict Blind for 1 turn on target opponent. Inflict Continuous Damage, dealing up to 2,699 damage over 3 turns. Deal up to 1,765 damage to adjacent opponents.
Gain Taunt for 1 turn. Gain 1 Charged up to a maximum of 5.
Gain Taunt for 1 turn. Gain 1 Charged up to a maximum of 5.
LVL 2
SPECIAL
Fury of the Manticore
Deal up to 2,076 damage to target opponent. If Charged, inflict Stun for 1 turn. Deal up to 2,055 damage to adjacent opponents.
Damage is increased by 5% per Charged count. If this ability Stuns or defeats an opponent and Barley is a teammate, he gains Haste for 1 turn.
10% chance per Charged count to inflict Offense Down for 1 turn on adjacent opponents.
Lose Charged.
Damage is increased by 5% per Charged count. If this ability Stuns or defeats an opponent and Barley is a teammate, he gains Haste for 1 turn.
10% chance per Charged count to inflict Offense Down for 1 turn on adjacent opponents.
Lose Charged.
LVL 2
PASSIVE
Fearless Adventurer
When a Mythical or "Onward" teammate gains a Helpful effect, 40% chance for this character to gain Continuous Healing, restoring 5% their maximum Health over 2 turns.
When a Mythical or "Onward" teammate is dealt damage, 40% chance to gain 1 Charged up to a maximum of 5.
If teammate dealt damage is an "Onward" character, increase this character's Speed Meter by 10%.
When a Mythical or "Onward" teammate is dealt damage, 40% chance to gain 1 Charged up to a maximum of 5.
If teammate dealt damage is an "Onward" character, increase this character's Speed Meter by 10%.
Full Gear List
1,178,500
240
180
300
360
300
600
420
360
840
300
300
100
80
270
270
200
80
180
150
40
135
130
40
20
20
1,178,500
240
180
300
360
300
600
420
360
840
300
300
100
80
270
270
200
80
180
150
40
135
130
40
20
20